CORPSE
The Operating System for Esports
Intellectual Property,
Trademark & Copyright Policy
Ownership • Protection • Permitted Use • Enforcement
Binding on: Employees | Contractors | Users | Organisers | API Partners | All Third Parties
All intellectual property, trademarks, and copyrighted works described in this document are the exclusive property of [CORPSE ESPORTS PRIVATE LIMITED]. Unauthorised use, reproduction, or infringement of any kind will be pursued to the fullest extent permitted under Indian law.
PART I — OWNERSHIP DECLARATION & LEGAL FOUNDATION
1. Declaration of Exclusive Ownership
[CORPSE ESPORTS PRIVATE LIMITED] ("Company", "we", "us", "our") is the sole and exclusive owner of all intellectual property rights subsisting in and relating to the Corpse platform, its products, services, technology, content, branding, and associated works (collectively, "Corpse IP").
This ownership is absolute, unconditional, and not subject to any implied licence, trust, or equitable interest in favour of any third party, including employees, contractors, users, organisers, or API partners. All rights not expressly granted in writing by the Company are reserved.
This Policy sets out the full scope of Corpse IP, the nature of the protections in place, the obligations of all parties who interact with or have access to Corpse IP, and the enforcement mechanisms available to the Company.
Important: No person, entity, employee, contractor, user, organiser, or API partner acquires any ownership, co-ownership, or interest in any Corpse IP by virtue of their relationship with the Company or their use of the Platform — unless expressly confirmed in a separate written agreement signed by a duly authorised director of the Company.
2. Works Made for Hire
All intellectual property created by any employee, director, officer, intern, or contractor of the Company in the course of their employment, engagement, or contract — including but not limited to software code, design work, algorithms, documentation, marketing materials, architectural decisions, and any other creative or technical output — constitutes a "work made for hire" within the meaning of Section 17 of the Copyright Act, 1957.
Accordingly, the Company is deemed the author and first owner of copyright in all such works from the moment of their creation. No further assignment, transfer, or deed is required to vest ownership in the Company. This principle applies regardless of:
- Whether the work was created during working hours or outside of them, provided it relates to the Company's business or platform.
- Whether the work was created using Company equipment, personal equipment, or both.
- Whether the creator was a full-time employee, part-time employee, or independent contractor.
- Whether the work has been formally disclosed to the Company or not.
Every employee and contractor has a continuing obligation to promptly disclose to the Company any IP created that relates to the Platform, its technology, or its business — whether or not they believe it falls within the scope of this clause.
Note: All current team members have signed Non-Disclosure and IP Assignment Agreements with the Company. Those agreements are separate binding instruments that reinforce and supplement this Policy.
3. Legal Framework
The intellectual property rights of the Company are protected under the following Indian statutes and, where applicable, international conventions to which India is a signatory:
Statute / Convention | What It Protects for Corpse |
Copyright Act, 1957 | Source code, software, UI/UX design, written content, documents, databases, and all original creative works |
Trade Marks Act, 1999 | The Corpse name, Corpse Arena name, logo, tagline, and all registered or common law marks used in connection with the Platform |
Information Technology Act, 2000 (as amended) | Digital works, software, and electronic records — reinforces copyright protection for the codebase and digital platform |
Berne Convention for the Protection of Literary and Artistic Works | International copyright protection in all 181 member countries — automatic from creation |
TRIPS Agreement (WTO) | Minimum IP protection standards enforceable across all WTO member states |
Paris Convention for the Protection of Industrial Property | Trademark protection and priority rights in member countries |
PART II — IP ASSET REGISTER
The following tables constitute the official register of all intellectual property assets owned by [CORPSE ESPORTS PRIVATE LIMITED]. This register is maintained by the Company and updated as new IP is created or registered. The absence of an asset from this register does not imply that it is not protected — all original works created by the Company are protected by copyright from the moment of creation under Section 13 of the Copyright Act, 1957.
4. Trademark Assets
The following marks are owned by the Company as trademarks. They are protected under the Trade Marks Act, 1999 and, to the extent they have been used in commerce, also enjoy common law protection as unregistered marks.
Mark | Type | Description | Protection Basis |
CORPSE | Word Mark | The word 'Corpse' as used in connection with the esports platform and all associated services | Trade Marks Act 1999 + Common Law |
CORPSE ARENA | Word Mark | The words 'Corpse Arena' as used in connection with the tournament platform and competitive features | Trade Marks Act 1999 + Common Law |
Corpse Logo | Device Mark | The stylised lightning bolt and bird graphic on a red background, as used across all Company platforms and materials | Trade Marks Act 1999 + Copyright Act 1957 |
THE OPERATING SYSTEM FOR ESPORTS | Tagline / Slogan | The tagline 'The Operating System for Esports' as used in Company communications, pitch materials, and platform branding | Trade Marks Act 1999 + Common Law |
Note: The Corpse logo is additionally protected as an original artistic work under the Copyright Act, 1957, independent of its trademark protection. Both forms of protection apply simultaneously.
5. Copyright Assets
The following works are owned by the Company as original works protected under Section 13 of the Copyright Act, 1957. Copyright subsists automatically from the date of creation and does not require registration. All works listed below are the exclusive property of [CORPSE ESPORTS PRIVATE LIMITED].
Work | Category Under Copyright Act | Description | Year |
ELO Engine — source code | Literary work (software) | The complete source code, logic, and implementation of the universal ELO-based skill scoring system for players, squads, guilds, and organisers | 2024–2026 |
Archetype Analytics — source code | Literary work (software) | The complete source code and implementation of the player archetype classification and analytics system. Copyright subsists in the code expression, not the underlying concept | 2024–2026 |
OCR Verification — source code | Literary work (software) | The complete source code and implementation of the Optical Character Recognition system for automated match data extraction from game scorecards | 2025–2026 |
Mobile Application Codebase | Literary work (software) | The full Flutter-based cross-platform mobile application source code for iOS and Android, including all modules, screens, components, and logic | 2024–2026 |
Backend Codebase & API | Literary work (software) | The full Node.js / Express.js backend source code, API architecture, endpoint logic, middleware, database schemas, and all server-side implementations | 2024–2026 |
Platform UI/UX Design | Artistic work | All visual design elements, screen layouts, interface designs, iconography, colour systems, typography choices, and user experience flows of the Platform | 2024–2026 |
Corpse Logo | Artistic work | The original graphic design comprising the stylised lightning bolt and bird silhouette on a red background, including all variants and adaptations | 2024 |
Business Plan & Financial Models | Literary work | The 24-month business plan, financial projections, unit economics models, and all associated planning documents authored by the Company | 2024–2026 |
Technical Architecture Documents | Literary work | The technical system documents, architecture decision records, API documentation, and all engineering documentation authored by the Company | 2024–2026 |
Marketing & Pitch Materials | Literary work / Artistic work | All pitch decks, investor presentations, marketing collateral, website copy, social media content, and promotional materials created for or by the Company | 2024–2026 |
Important: Copyright in software code extends to the literal code (the text of the program) and, in certain circumstances, to the non-literal elements such as structure, sequence, and organisation of the program. Anyone who copies, reproduces, or substantially reproduces the Platform's code — even after modification — may be liable for copyright infringement.
PART III — TRADEMARK RIGHTS & PROTECTION
6. What Trademark Protection Covers
Trademark protection under the Trade Marks Act, 1999 gives the Company the exclusive right to use the registered and common law marks listed in Section 4 in connection with the goods and services for which they are used. This includes:
- The right to use the marks in the course of trade — on the Platform, in marketing, on merchandise, in communications, and in all commercial contexts.
- The right to prevent any third party from using an identical or deceptively similar mark in connection with identical or similar goods or services without the Company's consent.
- The right to bring an action for trademark infringement under Section 29 of the Trade Marks Act, 1999.
- The right to bring a common law action for passing off — protecting the Company's goodwill and reputation even where a formal registration is not yet complete.
- The right to oppose registration of any conflicting trademark application filed by a third party before the Trade Marks Registry.
7. Common Law Trademark Rights
Even before formal trademark registration is completed, the Company enjoys substantial protection for its marks under the common law doctrine of passing off. This protection arises from the Company's use of the marks in commerce and the goodwill associated with them.
To succeed in a passing off action, the Company would establish: (a) the existence of goodwill in the mark; (b) a misrepresentation by the defendant that causes confusion; and (c) damage or likely damage to the Company's goodwill. Given the Platform's commercial operations and user base, goodwill in the Corpse marks is established from the date of first use.
Common law trademark rights exist from the date of first commercial use of the mark — not from the date of registration. The Company's marks have been in commercial use since 2024, establishing priority from that date.
8. Prohibited Uses of Corpse Trademarks
No person, entity, or organisation may use any Corpse trademark — including the name CORPSE, CORPSE ARENA, the Corpse logo, or the tagline THE OPERATING SYSTEM FOR ESPORTS — in any of the following ways without prior written consent from the Company:
- As a brand name, trading name, company name, or domain name for any product or service.
- In any advertisement, promotion, or marketing material in a manner that suggests endorsement, affiliation, or partnership with the Company.
- As a hashtag, username, or social media handle that could cause confusion with the Company's official accounts.
- In any modified, altered, distorted, or derivative form that changes the appearance or meaning of the mark.
- In combination with other words or designs that disparage, mock, or dilute the distinctiveness of the mark.
- On merchandise, apparel, or physical goods without an explicit merchandise licence agreement with the Company.
- In connection with any esports platform, tournament tool, ranking system, or competitive gaming service that competes with or could be confused with the Platform.
Important: Using the Corpse name, logo, or tagline without authorisation — even in fan content, parody, or commentary — may constitute trademark infringement or passing off under Indian law. When in doubt, contact ip@corpsearena.com before use.
9. Trademark Infringement & Passing Off
Under Section 29 of the Trade Marks Act, 1999, a person infringes a registered trademark if they use a mark that is identical or deceptively similar to the registered mark in the course of trade without consent, in relation to goods or services identical or similar to those for which the trademark is registered.
Under common law, passing off occurs when a person misrepresents their goods or services as being those of, or associated with, the Company in a way that damages or is likely to damage the Company's goodwill. Passing off does not require a registered trademark — it protects the Company's reputation and business goodwill directly.
Both infringement and passing off can occur through:
- Using a name, logo, or mark that is visually, phonetically, or conceptually similar to any Corpse trademark.
- Operating an esports platform, tournament service, or gaming community under a name that could be confused with Corpse or Corpse Arena.
- Registering domain names, social media handles, or app store listings that incorporate or imitate Corpse marks.
- Creating counterfeit or imitation Corpse-branded merchandise or digital assets.
10. Enforcement of Trademark Rights
The Company will actively monitor and enforce its trademark rights. Upon becoming aware of any potential infringement or passing off, the Company may take the following steps, at its sole discretion:
- Issue a formal cease and desist notice demanding immediate cessation of the infringing use.
- File a complaint with the Trade Marks Registry opposing any conflicting trademark application.
- Initiate civil proceedings seeking an injunction, damages, delivery up of infringing materials, and costs.
- File a criminal complaint under Section 103 of the Trade Marks Act, 1999, which provides for imprisonment of up to three years and a fine for knowingly using a false trademark.
- Report infringing app store listings, social media accounts, or domain registrations to the relevant platform or registrar for takedown.
PART IV — COPYRIGHT RIGHTS & PROTECTION
11. What Copyright Covers Under Indian Law
Under the Copyright Act, 1957, copyright subsists in the following categories of original works created by the Company:
- Literary works — including all software source code, backend logic, API specifications, algorithms as expressed in code, technical documents, business plans, and written content on the Platform.
- Artistic works — including the Corpse logo, all UI/UX design elements, visual interfaces, iconography, illustrations, and graphical assets.
- Sound recordings — any audio content created for or by the Platform, including notification sounds and promotional audio.
- Cinematograph films — any video content, tutorials, or promotional films created by the Company.
Copyright gives the Company the exclusive right to do or authorise the doing of any of the following acts in relation to a work or any substantial part thereof: reproduce it, issue copies to the public, perform it in public, communicate it to the public, make any translation or adaptation, and make any cinematograph film or sound recording in respect of it.
12. Automatic Protection — No Registration Required
Under Section 13 of the Copyright Act, 1957, copyright subsists automatically in every original literary, dramatic, musical, and artistic work as soon as it is created and expressed in a tangible form. No registration, notice, or deposit is required for copyright to exist and be enforceable in India.
This means that every line of code written for the Platform, every design element created, every document authored, and every piece of content produced is protected by copyright from the moment it comes into existence — regardless of whether it carries a copyright notice or has been formally registered.
Note: The absence of a copyright notice (the © symbol) on any Corpse work does not mean the work is unprotected or in the public domain. All Corpse works are protected from creation, whether or not a notice appears.
13. Why Formal Registration Is Strongly Recommended
While copyright subsists automatically without registration, the Company strongly recommends formal registration of key works with the Copyright Office of India (copyright.gov.in) before the Platform launches. This is a direct and honest recommendation, not a legal formality.
The reasons are practical and significant:
- Evidentiary weight — a copyright registration certificate is prima facie evidence of ownership in any court proceeding. Without it, the Company must independently prove ownership, creation date, and authorship in every dispute.
- Enforcement leverage — registered copyrights are significantly easier and faster to enforce. Courts take registered claims more seriously and are more likely to grant urgent interim injunctions.
- Criminal prosecution — registrations strengthen criminal complaints under Section 63 of the Copyright Act, particularly where the infringing party claims ignorance of ownership.
- Cost — registration fees are minimal (approximately Rs 500 per literary work, Rs 5,000 for software). The cost of not registering in a dispute is exponentially higher.
- Investor and partnership credibility — registered IP is a hard asset on the Company's balance sheet. Investors, acquirers, and partners will expect registered IP during due diligence.
Important: The Company should file copyright registrations for at minimum the mobile application codebase, the ELO Engine source code, and the Corpse logo before the Platform launch date. Delaying registration until after a dispute arises is one of the most common and most costly mistakes made by early-stage technology companies.
14. Restricted Acts — What No One May Do
No person, entity, or organisation may perform any of the following acts in relation to any Corpse copyrighted work without the prior written consent of the Company:
- Reproduce the work or any substantial part of it in any material form whatsoever — including copying source code, downloading design files, screenshotting proprietary interfaces, or replicating written content.
- Issue copies of the work to the public — including distributing, selling, or making available any copy of any Corpse work.
- Communicate the work to the public — including broadcasting, streaming, publishing, or transmitting any Corpse work online or offline.
- Make any translation of the work into any other language or adapt it into any other form, including creating a modified version of the code or a redesigned version of the UI.
- Make any cinematograph film or sound recording in respect of any Corpse literary or artistic work.
- Reverse engineer, decompile, disassemble, or otherwise attempt to derive the source code of any compiled software component of the Platform.
- Create derivative works, modifications, forks, or ports of any Corpse software, design, or content.
- Use any Corpse copyrighted work as the basis for training, fine-tuning, or improving any artificial intelligence or machine learning model without explicit written consent.
15. Limited Licence Granted to Users
By accepting the Platform's Terms and Conditions, users are granted a limited, non-exclusive, non-transferable, non-sublicensable, revocable licence to access and use the Platform and its features strictly for the personal, non-commercial purposes described in the Corpse Terms and Conditions.
This licence specifically does NOT include:
- Any right to copy, reproduce, or store any part of the Platform's code, design, or content beyond what is strictly necessary for normal use of the Platform on a personal device.
- Any right to use Platform content — including match data, leaderboard data, ELO scores, or profile data — for any commercial purpose or external publication.
- Any right to sub-licence, assign, or transfer the licence to any third party.
- Any right to use Platform branding, logos, or trademarks in any communication or publication.
This licence terminates automatically and immediately upon the user's account deletion, suspension, or any violation of the Platform's Terms and Conditions.
16. No Derivative Works or Sublicensing
The limited licence granted to users under Section 15 is strictly a licence to use — it is not a licence to build upon, adapt, or extend. The following are absolutely prohibited under this Policy and under the Platform's Terms and Conditions:
- Creating any application, tool, website, or service that incorporates, replicates, or is derived from any Corpse copyrighted work.
- Building competing or complementary esports platforms, ranking systems, or tournament tools that are substantially similar to the Platform's design, functionality, or methodology.
- Sub-licensing any Corpse content or software to any third party — the user's licence is personal and cannot be transferred or shared.
- Attempting to remove, alter, or circumvent any technological protection measures applied to Corpse software or content.
PART V — USER & ORGANISER IP OBLIGATIONS
17. Prohibited Conduct — Users
Every user of the Platform, by accepting the Platform's Terms and Conditions, agrees to the following IP-related obligations:
- You will not attempt to reverse engineer, decompile, disassemble, or otherwise derive the source code of any part of the Platform.
- You will not use any automated tool, bot, scraper, crawler, or data harvesting system to extract data, content, or information from the Platform without the Company's prior written consent.
- You will not copy, reproduce, or republish any part of the Platform's interface, content, or design for any purpose other than your personal use.
- You will not use any data generated by or obtained from the Platform — including match data, ELO scores, leaderboard standings, or player profiles — for any commercial purpose, publication, research, or monetisation without the Company's prior written consent.
- You will not create any product, service, or application that replicates, imitates, or is substantially similar to the Platform's functionality, design, or methodology, based on your experience as a user of the Platform.
- You will immediately notify the Company at ip@corpsearena.com if you become aware of any infringement of Corpse IP by any third party.
18. Prohibited Conduct — Organisers
Organisers who use the Platform's tools to create and manage tournaments are subject to the following additional IP obligations, over and above the general user obligations in Section 17:
- Tournament creation tools, bracket templates, organiser dashboard interfaces, and all features available to organisers within the Platform remain the exclusive property of the Company. Organisers are granted a licence to use these tools for the purpose of running tournaments on the Platform — this licence does not transfer ownership of any tool, template, or interface.
- Organisers may not replicate, copy, or adapt the organiser dashboard design, tournament creation flow, or any proprietary feature of the organiser toolkit for use in any competing or independent platform.
- Organisers may not export, extract, or commercially exploit any participant data, match data, or tournament statistics generated through the Platform without the Company's prior written consent.
- Any branding, promotional materials, or tournament pages created using Corpse platform tools remain associated with the Company's platform and may not be repurposed as standalone branding outside the Platform.
19. Platform Data & Tournament Data Ownership
All data generated on or through the Platform — including but not limited to match results, ELO scores, ranking data, tournament statistics, squad records, organiser performance metrics, and player profiles — is owned by the Company.
This includes data contributed by users and organisers in the course of using the Platform. By using the Platform, users and organisers grant the Company a perpetual, irrevocable, worldwide, royalty-free licence to use, store, process, aggregate, analyse, and commercially exploit this data in any manner the Company sees fit, subject to the Platform's Privacy Policy.
The Company may:
- Use aggregated and anonymised Platform data for research, analytics, product improvement, and commercial reporting.
- License aggregated data sets (with all personally identifiable information removed) to research institutions, esports organisations, or commercial partners.
- Publish leaderboards, statistics, and rankings derived from Platform data as part of the Company's marketing and community engagement activities.
Important: Organisers do not own the data generated by tournaments they host on the Platform. Tournament data — including participation records, match results, and prize records — belongs to the Company. Organisers may view and use this data within the Platform but may not export it for external commercial use.
20. User-Generated Content
Users may submit certain content to the Platform — such as profile photos, in-game usernames, squad names, guild names, and any text entered in profile or community fields. With respect to such user-generated content:
- The user retains ownership of any original creative content they submit, subject to the licence granted to the Company below.
- By submitting content to the Platform, the user grants the Company a non-exclusive, worldwide, royalty-free, sublicensable, perpetual licence to use, reproduce, display, adapt, and distribute that content for the purpose of operating and promoting the Platform.
- The user represents and warrants that any content they submit does not infringe the intellectual property rights of any third party.
- The Company reserves the right to remove any user-generated content that infringes third-party IP rights or violates the Platform's Terms and Conditions, without notice and without liability.
PART VI — API ACCESS & THIRD-PARTY LICENSING
21. Nature of API Licence
The Company intends to make certain Platform APIs available to approved third-party developers and organisations ("API Partners") to enable integration with the Platform's data and features. Any such API access is granted exclusively on the following terms:
- API access constitutes a limited, revocable, non-exclusive, non-transferable licence to interact with specified Platform endpoints for the permitted purposes set out in a separate API Licence Agreement.
- The licence is personal to the API Partner — it cannot be assigned, sub-licensed, or transferred to any other person or entity without the Company's prior written consent.
- The licence is strictly limited to the scope of permitted use defined in the API Licence Agreement. Any use beyond that scope is unlicensed and constitutes a breach of this Policy and the API Licence Agreement.
- The licence may be revoked by the Company at any time, with or without cause, upon written notice to the API Partner.
22. What API Access Does Not Grant
API access grants no rights beyond the specific, limited licence described in Section 21. In particular, API access does not grant any of the following:
- Any ownership interest, co-ownership, or equity interest in any Corpse IP — including the underlying code, algorithms, data models, or architecture.
- Any right to access, view, copy, or reverse engineer the source code underlying any API endpoint.
- Any right to use Corpse trademarks, logos, or branding in any manner beyond what is expressly permitted in the API Licence Agreement.
- Any right to store, aggregate, or commercially exploit Platform data retrieved via the API beyond the specific permitted use defined in the API Licence Agreement.
- Any right to sub-licence the API access or data obtained through it to any third party.
- Any implied licence to any other Corpse IP not expressly included in the API Licence Agreement.
23. Prohibited API Uses
The following uses of any Corpse API are absolutely prohibited, regardless of what any API Licence Agreement may state:
- Building any product, service, or application that competes with, imitates, or is substantially similar to the Platform, using data or functionality obtained through API access.
- Using API-obtained data to train, fine-tune, or improve any artificial intelligence or machine learning model without the Company's explicit prior written consent.
- Scraping, harvesting, or bulk-extracting data through the API beyond normal, rate-limited programmatic access.
- Attempting to access any API endpoint, database, or system resource not expressly included in the API Licence Agreement.
- Sharing API credentials, access tokens, or API keys with any third party not named in the API Licence Agreement.
- Using API access to circumvent any access restriction, rate limit, or data protection measure implemented by the Company.
24. API Licence Agreement Requirement
No third party may access any Corpse API without first executing a separate written API Licence Agreement with the Company. This Policy establishes the IP framework governing all API access — the API Licence Agreement governs the specific technical, commercial, and operational terms of each individual integration.
The API Licence Agreement will specify, at minimum:
- The specific APIs and endpoints to which access is granted.
- The permitted use cases and prohibited use cases for the specific integration.
- Data handling, storage, and security obligations of the API Partner.
- Rate limits, volume limits, and technical access parameters.
- Commercial terms, if any, including fees, revenue sharing, or attribution requirements.
- Term and termination conditions.
To apply for API access, contact ip@corpsearena.com with a description of the intended use case and the organisation's details.
25. Termination of API Access
Upon termination of API access — whether by the Company's revocation, the API Partner's voluntary cessation, or expiry of the API Licence Agreement — the following obligations apply immediately:
- The API Partner must immediately cease all calls to Corpse APIs and deactivate all integration code.
- The API Partner must delete all Platform data obtained through the API, except where retention is required by law, in which case the Company must be notified in writing within 7 days.
- All IP obligations under this Policy survive termination — the API Partner retains no licence to use Corpse trademarks, copyrighted works, or data after termination.
- The Company reserves the right to audit compliance with post-termination data deletion obligations.
PART VII — EMPLOYEE & CONTRACTOR IP ASSIGNMENT
26. Automatic Assignment of IP
By virtue of their employment contract or contractor agreement with the Company, every employee, director, and contractor automatically assigns to the Company, with full title guarantee, all intellectual property rights (including copyright, design rights, and any other rights) in all works, inventions, improvements, and developments they create, conceive, develop, or reduce to practice:
- In the course of their employment or engagement with the Company.
- Using the Company's resources, information, or equipment.
- In relation to or connected with the Company's business, platform, products, or services — even if created outside of working hours or off Company premises.
This assignment is immediate and automatic — it takes effect from the moment the work is created and does not require any further act, signature, or deed. To the extent any additional formal assignment is required to perfect the Company's title in any jurisdiction, the employee or contractor agrees to execute such documents promptly upon request.
27. Scope of Assignment
The assignment described in Section 26 covers, without limitation:
- All source code, scripts, modules, libraries, APIs, and software written or contributed to by the employee or contractor.
- All design work, wireframes, mockups, prototypes, visual assets, and UI/UX elements created by the employee or contractor.
- All written content, documentation, technical specifications, business plans, pitch materials, and marketing content created by the employee or contractor.
- All algorithms, methodologies, processes, and system architectures conceived or developed by the employee or contractor.
- All improvements, modifications, enhancements, or derivative works made to any pre-existing Corpse IP.
- All work product created during any trial period, probationary period, or internship.
The assignment extends to all current and future forms of intellectual property protection that may be available for the assigned works, including copyright in all its forms and for the full duration of the copyright term.
28. Disclosure Obligation
Every employee and contractor has a continuing obligation to promptly disclose to the Company, in writing, any IP they create that may fall within the scope of Section 26. This obligation applies:
- During the period of employment or engagement.
- For a period of 12 months after the termination of employment or engagement, in respect of any IP that was conceived or developed during the employment or engagement period but not disclosed before termination.
Disclosure must be made to the Company's designated IP contact atip@corpsearena.com and must include a description of the work created, the date of creation, and the circumstances of its creation. Failure to disclose IP is a breach of the employment or contractor agreement and may result in disciplinary action or legal proceedings.
29. Survival After Termination
All IP assignment obligations under this Part survive the termination of employment or engagement for any reason — resignation, redundancy, dismissal, expiry of contract, or otherwise. Upon termination:
- All Company IP in the employee's or contractor's possession — including source code repositories, design files, documentation, and any copies thereof — must be returned to the Company or securely deleted within 7 days of the termination date.
- The employee or contractor retains no licence to use, copy, or build upon any Corpse IP after termination.
- The obligation to maintain confidentiality of any information about Corpse IP — including its architecture, algorithms, business logic, and unreleased features — continues in perpetuity after termination.
- The Company retains the right to seek injunctive relief and damages against any former employee or contractor who misuses Corpse IP after termination.
PART VIII — INFRINGEMENT & ENFORCEMENT
30. Copyright Infringement
Under Section 51 of the Copyright Act, 1957, copyright in a work is infringed when any person, without the licence of the owner:
- Does anything that only the owner has the exclusive right to do — such as reproducing, distributing, or communicating the work to the public.
- Permits any place to be used for the communication of the work to the public for profit, where such communication constitutes an infringement of copyright.
- Imports infringing copies of the work into India for sale or hire, or by way of trade offers or exposes for sale or hire any infringing copy.
The following are particularly relevant to the Platform's context:
- Copying or reproducing Platform source code — even partially or in modified form — without authorisation.
- Creating a competing application, platform, or tool that substantially reproduces the design, layout, or functional architecture of the Platform.
- Scraping, downloading, or redistribution of Platform content, data, or design elements without authorisation.
- Using Corpse copyrighted content — including documents, marketing materials, or technical documents — without permission.
31. Trademark Infringement
Under Section 29 of the Trade Marks Act, 1999, a registered trademark is infringed when a person uses in the course of trade a mark which is:
- Identical to the registered trademark in relation to identical goods or services.
- Identical to the registered trademark in relation to similar goods or services, and there is a likelihood of confusion.
- Similar to the registered trademark in relation to identical or similar goods or services, and there is a likelihood of confusion including likelihood of association.
During the trademark registration period, the Company's marks are additionally protected against passing off at common law — any use of a confusingly similar mark that damages the Company's goodwill is actionable regardless of whether registration is complete.
32. Civil Remedies
Upon establishing copyright or trademark infringement, the Company may seek the following civil remedies before the competent court:
- Injunction — an order requiring the infringing party to immediately cease the infringing activity. Courts may grant urgent interim injunctions before a full trial where there is a serious question to be tried and the balance of convenience favours the applicant.
- Damages — compensation for the actual loss suffered by the Company as a result of the infringement, including loss of revenue, market share, and reputational damage.
- Account of profits — an order requiring the infringer to disgorge all profits made from the infringing activity, as an alternative to damages.
- Delivery up and destruction — an order requiring the infringer to deliver up all infringing copies, materials, and equipment used in the infringement, for destruction or forfeiture.
- Costs — recovery of the Company's legal costs from the infringer.
33. Criminal Remedies
Copyright and trademark infringement are criminal offences under Indian law, in addition to being civil wrongs:
Copyright Act, 1957 — Section 63:
Any person who knowingly infringes or abets the infringement of copyright in a work shall be punishable with imprisonment for a term of not less than six months, which may extend to three years, and a fine of not less than Rs 50,000, which may extend to Rs 2,00,000. For second and subsequent offences, the imprisonment term shall not be less than one year.
Trade Marks Act, 1999 — Section 103:
Any person who applies a false trademark to goods or services, or possesses articles for labelling goods with a false trademark, shall be punishable with imprisonment for a term of not less than six months, which may extend to three years, and a fine of not less than Rs 50,000, which may extend to Rs 2,00,000.
The Company reserves the right to file criminal complaints against infringers in addition to or instead of civil proceedings, based on the nature and severity of the infringement.
34. Reporting Infringement to Corpse
The Company actively monitors for infringement of its IP across app stores, social media platforms, domain registrars, and the web. If you become aware of any infringement of Corpse IP, please report it immediately to:
IP Contact Email | |
Subject Line | IP Infringement Report — [Brief Description] |
Include | Details of the infringing work or mark, the URL or location where infringement was observed, the date first observed, and any supporting screenshots or evidence |
Response Time | We will acknowledge your report within 5 business days and advise on action taken within 15 business days |
If you receive a claim that your use of any Corpse material is infringing a third party's rights, contact ip@corpsearena.comimmediately with full details. The Company will assess all such claims and respond appropriately.
PART IX — GOVERNING LAW, DISPUTE RESOLUTION & CONTACT
35. Governing Law
This Intellectual Property, Trademark and Copyright Policy and all matters arising from or connected with it shall be governed by and construed exclusively in accordance with the laws of India, including the Copyright Act, 1957, the Trade Marks Act, 1999, and the Information Technology Act, 2000, as amended from time to time.
36. Jurisdiction & Arbitration
For disputes arising from or connected with this Policy that involve contractual parties — including employees, contractors, and API partners — the parties agree to first attempt resolution through good faith negotiation. If unresolved within 30 days, the dispute shall be submitted to binding arbitration under the Arbitration and Conciliation Act, 1996. The seat of arbitration shall be Guwahati, Assam, India. The language of arbitration shall be English.
For enforcement actions against third-party infringers who are not contractual parties, the Company shall have the right to initiate proceedings before any court of competent jurisdiction in India, including the appropriate High Court or District Court having jurisdiction over the matter.
Nothing in this Policy prevents the Company from seeking urgent interim or interlocutory relief from a court of competent jurisdiction at any time, without prior recourse to arbitration.
37. IP Contact & Enforcement
All IP-related queries, licensing requests, infringement reports, and enforcement matters should be directed to:
Company | [CORPSE ESPORTS PRIVATE LIMITED] |
IP Contact Email | |
Legal Email | |
Registered Address | Silchar Road Ghat Line, Subashnagar, Karimganj - 788710, Assam, India |
Response Time | IP queries: 5 business days. Enforcement matters: 2 business days. |
This Intellectual Property, Trademark & Copyright Policy was last updated in April 2026 and is effective from May 1, 2026.
Version 1.0 | Corpse — [CORPSE ESPORTS PRIVATE LIMITED]
All rights reserved. Unauthorised use, reproduction, or infringement of any Corpse IP will be pursued to the fullest extent of Indian law.